No events yet
Design Crusader Kings III event chains here, then export a playable CK3 mod — no Paradox script. Start a short linked chain, pick another template, or begin with a blank event.
Drag the glowing dot on a node to link what happens next. About this editor
Graph legend
Solid border = flag set on open · Dotted border = flag required
★ Story start
↻ Repeatable
Hidden event
Unreachable
Delayed link
Travel link
Random list link
Validation error
Colored arrow = flag set on that choice
Map contract
Decision entry
Unlinked decision (rewire)
Decision → event (dashed)
Map accept (dashed)
Mid-job event (dotted)
Contract success
Contract failure
Dashed = map accept · Dotted = game-fired mid-job · Solid = player choices
+name on node = sets flag · =name = requires · click a flag to highlight paths
Character (default)
Letter
Fullscreen
Duel
Empty
Issues